A word about mods

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Hedgehog
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A word about mods

Post by Hedgehog » Sat Jan 12, 2019 9:19 am

There are loads of cool mods out there for DCS World.

VFA-41's policy on mods:

1. Allowed as long as they are not 'cheat' mods that provide an unrealistic advantage. For example, the IFLOLS mod that's supposed to make the meatball a little easier to see is not a cheat. It helps to account for the lack of visual acuity afforded by the sim. Unlimited ammo or invulnerability would be a cheat mod, and therefore disallowed.

2. Must not interfere with multiplayer operations. If your installed mod(s) prevent you from connecting to squadron servers or cause problems for other pilots, you don't fly.

The "Require pure clients" setting is not required for squadron mission servers.
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